1 \input texinfo @c -*- texinfo -*-
3 @settitle Platform Specific information
5 @center @titlefont{Platform Specific information}
14 Some parts of Libav cannot be built with version 2.15 of the GNU
15 assembler which is still provided by a few AMD64 distributions. To
16 make sure your compiler really uses the required version of gas
17 after a binutils upgrade, run:
20 $(gcc -print-prog-name=as) --version
23 If not, then you should install a different compiler that has no
24 hard-coded path to gas. In the worst case pass @code{--disable-asm}
29 BSD make will not build Libav, you need to install and use GNU Make
32 @section (Open)Solaris
34 GNU Make is required to build Libav, so you have to invoke (@command{gmake}),
35 standard Solaris Make will not work. When building with a non-c99 front-end
36 (gcc, generic suncc) add either @code{--extra-libs=/usr/lib/values-xpg6.o}
37 or @code{--extra-libs=/usr/lib/64/values-xpg6.o} to the configure options
38 since the libc is not c99-compliant by default. The probes performed by
39 configure may raise an exception leading to the death of configure itself
40 due to a bug in the system shell. Simply invoke a different shell such as
41 bash directly to work around this:
48 @section Darwin (OS X, iPhone)
50 The toolchain provided with Xcode is sufficient to build the basic
53 OS X on PowerPC or ARM (iPhone) requires a preprocessor from
54 @url{http://github.com/yuvi/gas-preprocessor} to build the optimized
55 assembler functions. Just download the Perl script and put it somewhere
56 in your PATH, Libav's configure will pick it up automatically.
58 OS X on AMD64 and x86 requires @command{yasm} to build most of the
59 optimized assembler functions @url{http://mxcl.github.com/homebrew/, Homebrew},
60 @url{http://www.gentoo.org/proj/en/gentoo-alt/prefix/bootstrap-macos.xml, Gentoo Prefix}
61 or @url{http://www.macports.org, MacPorts} can easily provide it.
66 Using a cross-compiler is preferred for various reasons.
67 @url{http://www.delorie.com/howto/djgpp/linux-x-djgpp.html}
72 For information about compiling Libav on OS/2 see
73 @url{http://www.edm2.com/index.php/FFmpeg}.
78 @section Native Windows compilation using MinGW or MinGW-w64
80 Libav can be built to run natively on Windows using the MinGW or MinGW-w64
81 toolchains. Install the latest versions of MSYS and MinGW or MinGW-w64 from
82 @url{http://www.mingw.org/} or @url{http://mingw-w64.sourceforge.net/}.
83 You can find detailed installation instructions in the download section and
90 @item Building natively using MSYS can be sped up by disabling implicit rules
91 in the Makefile by calling @code{make -r} instead of plain @code{make}. This
92 speed up is close to non-existent for normal one-off builds and is only
93 noticeable when running make for a second time (for example during
96 @item In order to compile AVplay, you must have the MinGW development library
97 of @uref{http://www.libsdl.org/, SDL} and @code{pkg-config} installed.
99 @item By using @code{./configure --enable-shared} when configuring Libav,
100 you can build all libraries as DLLs.
104 @section Microsoft Visual C++
106 Libav can be built with MSVC using a C99-to-C89 conversion utility and
107 wrapper. At this time, only static builds are supported.
109 You will need the following prerequisites:
112 @item @uref{https://github.com/rbultje/c99-to-c89/, C99-to-C89 Converter & Wrapper}
113 @item @uref{http://code.google.com/p/msinttypes/, msinttypes}
114 @item @uref{http://www.mingw.org/, MSYS}
115 @item @uref{http://yasm.tortall.net/, YASM}
116 @item @uref{http://gnuwin32.sourceforge.net/packages/bc.htm, bc for Windows} if
117 you want to run @uref{fate.html, FATE}.
120 To set up a proper MSVC environment in MSYS, you simply need to run
121 @code{msys.bat} from the Visual Studio command prompt.
123 Place @code{c99wrap.exe}, @code{c99conv.exe}, and @code{yasm.exe} somewhere
126 Next, make sure @code{inttypes.h} and any other headers and libs you want to use
127 are located in a spot that MSVC can see. Do so by modifying the @code{LIB} and
128 @code{INCLUDE} environment variables to include the @strong{Windows} paths to
129 these directories. Alternatively, you can try and use the
130 @code{--extra-cflags}/@code{--extra-ldflags} configure options.
135 ./configure --toolchain=msvc
144 @item It is possible that coreutils' @code{link.exe} conflicts with MSVC's linker.
145 You can find out by running @code{which link} to see which @code{link.exe} you
146 are using. If it is located at @code{/bin/link.exe}, then you have the wrong one
147 in your @code{PATH}. Either move or remove that copy, or make sure MSVC's
148 @code{link.exe} takes precedence in your @code{PATH} over coreutils'.
150 @item If you wish to build with zlib support, you will have to grab a compatible
151 zlib binary from somewhere, with an MSVC import lib, or if you wish to link
152 statically, you can follow the instructions below to build a compatible
153 @code{zlib.lib} with MSVC. Regardless of which method you use, you must still
154 follow step 3, or compilation will fail.
156 @item Grab the @uref{http://zlib.net/, zlib sources}.
157 @item Edit @code{win32/Makefile.msc} so that it uses -MT instead of -MD, since
158 this is how Libav is built as well.
159 @item Edit @code{zconf.h} and remove its inclusion of @code{unistd.h}. This gets
160 erroneously included when building Libav.
161 @item Run @code{nmake -f win32/Makefile.msc}.
162 @item Move @code{zlib.lib}, @code{zconf.h}, and @code{zlib.h} to somewhere MSVC
166 @item Libav has been tested with Visual Studio 2010 and 2012, Pro and Express.
167 Anything else is not officially supported.
171 @subsection Linking to Libav with Microsoft Visual C++
173 If you plan to link with MSVC-built static libraries, you will need
174 to make sure you have @code{Runtime Library} set to
175 @code{Multi-threaded (/MT)} in your project's settings.
177 Libav headers do not declare global data for Windows DLLs through the usual
178 dllexport/dllimport interface. Such data will be exported properly while
179 building, but to use them in your MSVC code you will have to edit the
180 appropriate headers and mark the data as dllimport. For example, in
181 libavutil/pixdesc.h you should have:
183 extern __declspec(dllimport) const AVPixFmtDescriptor av_pix_fmt_descriptors[];
186 You will also need to define @code{inline} to something MSVC understands:
188 #define inline __inline
191 Also note, that as stated in @strong{Microsoft Visual C++}, you will need
192 an MSVC-compatible @uref{http://code.google.com/p/msinttypes/, inttypes.h}.
194 If you plan on using import libraries created by dlltool, you must
195 set @code{References} to @code{No (/OPT:NOREF)} under the linker optimization
196 settings, otherwise the resulting binaries will fail during runtime.
197 This is not required when using import libraries generated by @code{lib.exe}.
198 This issue is reported upstream at
199 @url{http://sourceware.org/bugzilla/show_bug.cgi?id=12633}.
201 To create import libraries that work with the @code{/OPT:REF} option
202 (which is enabled by default in Release mode), follow these steps:
206 @item Open the @emph{Visual Studio Command Prompt}.
208 Alternatively, in a normal command line prompt, call @file{vcvars32.bat}
209 which sets up the environment variables for the Visual C++ tools
210 (the standard location for this file is something like
211 @file{C:\Program Files (x86_\Microsoft Visual Studio 10.0\VC\bin\vcvars32.bat}).
213 @item Enter the @file{bin} directory where the created LIB and DLL files
216 @item Generate new import libraries with @command{lib.exe}:
219 lib /machine:i386 /def:..\lib\foo-version.def /out:foo.lib
222 Replace @code{foo-version} and @code{foo} with the respective library names.
226 @anchor{Cross compilation for Windows with Linux}
227 @section Cross compilation for Windows with Linux
229 You must use the MinGW cross compilation tools available at
230 @url{http://www.mingw.org/}.
232 Then configure Libav with the following options:
234 ./configure --target-os=mingw32 --cross-prefix=i386-mingw32msvc-
236 (you can change the cross-prefix according to the prefix chosen for the
239 Then you can easily test Libav with @uref{http://www.winehq.com/, Wine}.
241 @section Compilation under Cygwin
243 Please use Cygwin 1.7.x as the obsolete 1.5.x Cygwin versions lack
244 llrint() in its C library.
246 Install your Cygwin with all the "Base" packages, plus the
247 following "Devel" ones:
249 binutils, gcc4-core, make, git, mingw-runtime, texi2html
252 In order to run FATE you will also need the following "Utils" packages:
257 If you want to build Libav with additional libraries, download Cygwin
258 "Devel" packages for Ogg and Vorbis from any Cygwin packages repository:
260 libogg-devel, libvorbis-devel
263 These library packages are only available from
264 @uref{http://sourceware.org/cygwinports/, Cygwin Ports}:
267 yasm, libSDL-devel, libfaac-devel, libgsm-devel, libmp3lame-devel,
268 libschroedinger1.0-devel, speex-devel, libtheora-devel, libxvidcore-devel
271 The recommendation for x264 is to build it from source, as it evolves too
272 quickly for Cygwin Ports to be up to date.
274 @section Crosscompilation for Windows under Cygwin
276 With Cygwin you can create Windows binaries that do not need the cygwin1.dll.
278 Just install your Cygwin as explained before, plus these additional
281 gcc-mingw-core, mingw-runtime, mingw-zlib
284 and add some special flags to your configure invocation.
286 For a static build run
288 ./configure --target-os=mingw32 --extra-cflags=-mno-cygwin --extra-libs=-mno-cygwin
291 and for a build with shared libraries
293 ./configure --target-os=mingw32 --enable-shared --disable-static --extra-cflags=-mno-cygwin --extra-libs=-mno-cygwin