w32threads: Don't use function pointers when linking directly to newer APIs
[ffmpeg.git] / compat / w32pthreads.h
index f570801..a2b72a4 100644 (file)
@@ -61,11 +61,18 @@ typedef struct pthread_cond_t {
 } pthread_cond_t;
 
 /* function pointers to conditional variable API on windows 6.0+ kernels */
+#if _WIN32_WINNT < 0x0600
 static void (WINAPI *cond_broadcast)(pthread_cond_t *cond);
 static void (WINAPI *cond_init)(pthread_cond_t *cond);
 static void (WINAPI *cond_signal)(pthread_cond_t *cond);
 static BOOL (WINAPI *cond_wait)(pthread_cond_t *cond, pthread_mutex_t *mutex,
                                 DWORD milliseconds);
+#else
+#define cond_init      InitializeConditionVariable
+#define cond_broadcast WakeAllConditionVariable
+#define cond_signal    WakeConditionVariable
+#define cond_wait      SleepConditionVariableCS
+#endif
 
 static unsigned __stdcall attribute_align_arg win32thread_worker(void *arg)
 {
@@ -267,11 +274,6 @@ static void w32thread_init(void)
         (void*)GetProcAddress(kernel_dll, "WakeConditionVariable");
     cond_wait      =
         (void*)GetProcAddress(kernel_dll, "SleepConditionVariableCS");
-#else
-    cond_init      = InitializeConditionVariable;
-    cond_broadcast = WakeAllConditionVariable;
-    cond_signal    = WakeConditionVariable;
-    cond_wait      = SleepConditionVariableCS;
 #endif
 
 }