}
/**
- * Downmix the output to mono or stereo.
- */
-void ff_ac3_downmix_c(float (*samples)[256], float (*matrix)[2],
- int out_ch, int in_ch, int len)
-{
- int i, j;
- float v0, v1;
- if (out_ch == 2) {
- for (i = 0; i < len; i++) {
- v0 = v1 = 0.0f;
- for (j = 0; j < in_ch; j++) {
- v0 += samples[j][i] * matrix[j][0];
- v1 += samples[j][i] * matrix[j][1];
- }
- samples[0][i] = v0;
- samples[1][i] = v1;
- }
- } else if (out_ch == 1) {
- for (i = 0; i < len; i++) {
- v0 = 0.0f;
- for (j = 0; j < in_ch; j++)
- v0 += samples[j][i] * matrix[j][0];
- samples[0][i] = v0;
- }
- }
-}
-
-/**
* Upmix delay samples from stereo to original channel layout.
*/
static void ac3_upmix_delay(AC3DecodeContext *s)
do_imdct(s, s->channels);
if (downmix_output) {
- s->dsp.ac3_downmix(s->output, s->downmix_coeffs,
- s->out_channels, s->fbw_channels, 256);
+ s->ac3dsp.downmix(s->output, s->downmix_coeffs,
+ s->out_channels, s->fbw_channels, 256);
}
} else {
if (downmix_output) {
- s->dsp.ac3_downmix(s->transform_coeffs + 1, s->downmix_coeffs,
- s->out_channels, s->fbw_channels, 256);
+ s->ac3dsp.downmix(s->transform_coeffs + 1, s->downmix_coeffs,
+ s->out_channels, s->fbw_channels, 256);
}
if (downmix_output && !s->downmixed) {
s->downmixed = 1;
- s->dsp.ac3_downmix(s->delay, s->downmix_coeffs, s->out_channels,
- s->fbw_channels, 128);
+ s->ac3dsp.downmix(s->delay, s->downmix_coeffs, s->out_channels,
+ s->fbw_channels, 128);
}
do_imdct(s, s->out_channels);