audio_frame_que: remove broken code that is specific to old audio_que
authorMichael Niedermayer <michaelni@gmx.at>
Wed, 29 Aug 2012 17:22:29 +0000 (19:22 +0200)
committerMichael Niedermayer <michaelni@gmx.at>
Wed, 29 Aug 2012 17:22:29 +0000 (19:22 +0200)
This should fix compilation with -DDEBUG

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
libavcodec/audio_frame_queue.c

index 274588c..cc1fd13 100644 (file)
@@ -40,22 +40,6 @@ void ff_af_queue_close(AudioFrameQueue *afq)
     memset(afq, 0, sizeof(*afq));
 }
 
-#ifdef DEBUG
-static void af_queue_log_state(AudioFrameQueue *afq)
-{
-    AudioFrame *f;
-    av_dlog(afq->avctx, "remaining delay   = %d\n", afq->remaining_delay);
-    av_dlog(afq->avctx, "remaining samples = %d\n", afq->remaining_samples);
-    av_dlog(afq->avctx, "frames:\n");
-    f = afq->frame_queue;
-    while (f) {
-        av_dlog(afq->avctx, "  [ pts=%9"PRId64" duration=%d ]\n",
-                f->pts, f->duration);
-        f = f->next;
-    }
-}
-#endif /* DEBUG */
-
 int ff_af_queue_add(AudioFrameQueue *afq, const AVFrame *f)
 {
     AudioFrame *new = av_fast_realloc(afq->frames, &afq->frame_alloc, sizeof(*afq->frames)*(afq->frame_count+1));