-/* stereo rematrixing algorithms */
-#define AC3_REMATRIXING_IS_STATIC 0x1
-#define AC3_REMATRIXING_SUMS 0
-#define AC3_REMATRIXING_NONE 1
-#define AC3_REMATRIXING_ALWAYS 3
-
#if CONFIG_AC3ENC_FLOAT
#define MAC_COEF(d,a,b) ((d)+=(a)*(b))
typedef float SampleType;
#if CONFIG_AC3ENC_FLOAT
#define MAC_COEF(d,a,b) ((d)+=(a)*(b))
typedef float SampleType;
int bandwidth_code[AC3_MAX_CHANNELS]; ///< bandwidth code (0 to 60) (chbwcod)
int nb_coefs[AC3_MAX_CHANNELS];
int bandwidth_code[AC3_MAX_CHANNELS]; ///< bandwidth code (0 to 60) (chbwcod)
int nb_coefs[AC3_MAX_CHANNELS];
{"ad_conv_type", "A/D Converter Type", OFFSET(ad_converter_type), FF_OPT_TYPE_INT, -1, -1, 1, AC3ENC_PARAM, "ad_conv_type"},
{"standard", "Standard (default)", 0, FF_OPT_TYPE_CONST, 0, INT_MIN, INT_MAX, AC3ENC_PARAM, "ad_conv_type"},
{"hdcd", "HDCD", 0, FF_OPT_TYPE_CONST, 1, INT_MIN, INT_MAX, AC3ENC_PARAM, "ad_conv_type"},
{"ad_conv_type", "A/D Converter Type", OFFSET(ad_converter_type), FF_OPT_TYPE_INT, -1, -1, 1, AC3ENC_PARAM, "ad_conv_type"},
{"standard", "Standard (default)", 0, FF_OPT_TYPE_CONST, 0, INT_MIN, INT_MAX, AC3ENC_PARAM, "ad_conv_type"},
{"hdcd", "HDCD", 0, FF_OPT_TYPE_CONST, 1, INT_MIN, INT_MAX, AC3ENC_PARAM, "ad_conv_type"},
+/* Other Encoding Options */
+{"stereo_rematrixing", "Stereo Rematrixing", OFFSET(stereo_rematrixing), FF_OPT_TYPE_INT, 1, 0, 1, AC3ENC_PARAM},
- * Initialize stereo rematrixing.
- * If the strategy does not change for each frame, set the rematrixing flags.
- */
-static void rematrixing_init(AC3EncodeContext *s)
-{
- if (s->channel_mode == AC3_CHMODE_STEREO)
- s->rematrixing = AC3_REMATRIXING_SUMS;
- else
- s->rematrixing = AC3_REMATRIXING_NONE;
- /* NOTE: AC3_REMATRIXING_ALWAYS might be used in
- the future in conjunction with channel coupling. */
-
- if (s->rematrixing & AC3_REMATRIXING_IS_STATIC) {
- int flag = (s->rematrixing == AC3_REMATRIXING_ALWAYS);
- s->blocks[0].new_rematrixing_strategy = 1;
- memset(s->blocks[0].rematrixing_flags, flag,
- sizeof(s->blocks[0].rematrixing_flags));
- }
-}
-
-
-/**
* Determine rematrixing flags for each block and band.
*/
static void compute_rematrixing_strategy(AC3EncodeContext *s)
* Determine rematrixing flags for each block and band.
*/
static void compute_rematrixing_strategy(AC3EncodeContext *s)
nb_coefs = FFMIN(s->nb_coefs[0], s->nb_coefs[1]);
for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
block = &s->blocks[blk];
block->new_rematrixing_strategy = !blk;
nb_coefs = FFMIN(s->nb_coefs[0], s->nb_coefs[1]);
for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
block = &s->blocks[blk];
block->new_rematrixing_strategy = !blk;
for (bnd = 0; bnd < s->num_rematrixing_bands; bnd++) {
/* calculate calculate sum of squared coeffs for one band in one block */
int start = ff_ac3_rematrix_band_tab[bnd];
for (bnd = 0; bnd < s->num_rematrixing_bands; bnd++) {
/* calculate calculate sum of squared coeffs for one band in one block */
int start = ff_ac3_rematrix_band_tab[bnd];