Cosmetics: make some variables constant to signify their intended use and,
authoreugeni <eugeni@b3059339-0415-0410-9bf9-f77b7e298cf2>
Sat, 18 Jul 2009 11:33:00 +0000 (11:33 +0000)
committereugeni <eugeni@b3059339-0415-0410-9bf9-f77b7e298cf2>
Sat, 18 Jul 2009 11:33:00 +0000 (11:33 +0000)
therefore, improve code readability.

git-svn-id: svn://git.mplayerhq.hu/mplayer/trunk@29424 b3059339-0415-0410-9bf9-f77b7e298cf2

libass/ass_render.c

index ae54a0f..f64908c 100644 (file)
@@ -346,19 +346,18 @@ static ass_image_t** render_glyph(bitmap_t* bm, int dst_x, int dst_y, uint32_t c
        // color = color left of brk
        // color2 = color right of brk
        int b_x0, b_y0, b_x1, b_y1; // visible part of the bitmap
-       int clip_x0, clip_y0, clip_x1, clip_y1;
        int tmp;
        ass_image_t* img;
 
+       const int clip_x0 = render_context.clip_x0;
+       const int clip_y0 = render_context.clip_y0;
+       const int clip_x1 = render_context.clip_x1;
+       const int clip_y1 = render_context.clip_y1;
+
        dst_x += bm->left;
        dst_y += bm->top;
        brk -= bm->left;
 
-       // clipping
-       clip_x0 = render_context.clip_x0;
-       clip_y0 = render_context.clip_y0;
-       clip_x1 = render_context.clip_x1;
-       clip_y1 = render_context.clip_y1;
        b_x0 = 0;
        b_y0 = 0;
        b_x1 = bm->w;