CODEC_ID_ADPCM_IMA_WS,
CODEC_ID_ADPCM_MS,
CODEC_ID_ADPCM_4XM,
+ CODEC_ID_ADPCM_XA,
+ CODEC_ID_ADPCM_ADX,
/* AMR */
CODEC_ID_AMR_NB,
* image data is stored in AVFrame.data[0]. The palette is transported in
* AVFrame.data[1] and, is 1024 bytes long (256 4-byte entries) and is
* formatted the same as in PIX_FMT_RGBA32 described above (i.e., it is
- * also endian-specific).
+ * also endian-specific). Note also that the individual RGB palette
+ * components stored in AVFrame.data[1] should be in the range 0..255.
+ * This is important as many custom PAL8 video codecs that were designed
+ * to run on the IBM VGA graphics adapter use 6-bit palette components.
*/
enum PixelFormat {
PIX_FMT_YUV420P, ///< Planar YUV 4:2:0 (1 Cr & Cb sample per 2x2 Y samples)
PCM_CODEC(CODEC_ID_ADPCM_IMA_WS, adpcm_ima_ws);
PCM_CODEC(CODEC_ID_ADPCM_MS, adpcm_ms);
PCM_CODEC(CODEC_ID_ADPCM_4XM, adpcm_4xm);
+PCM_CODEC(CODEC_ID_ADPCM_XA, adpcm_xa);
+PCM_CODEC(CODEC_ID_ADPCM_ADX, adpcm_adx);
#undef PCM_CODEC
void *__av_mallocz_static(void** location, unsigned int size);
#define av_mallocz_static(p, s) __av_mallocz_static((void **)(p), s)
+/* add by bero : in adx.c */
+int is_adx(const unsigned char *buf,size_t bufsize);
+
#ifdef __cplusplus
}
#endif