actually reference frames.
Patch by NVIDIA
Originally committed as revision 17596 to svn://svn.ffmpeg.org/ffmpeg/trunk
render->info.h264.field_order_cnt[i] = foc;
}
- render->info.h264.is_reference = s->current_picture_ptr->reference ? VDP_TRUE : VDP_FALSE;
+ render->info.h264.is_reference = (s->current_picture_ptr->reference & 3) ? VDP_TRUE : VDP_FALSE;
render->info.h264.frame_num = h->frame_num;
render->info.h264.field_pic_flag = s->picture_structure != PICT_FRAME;
render->info.h264.bottom_field_flag = s->picture_structure == PICT_BOTTOM_FIELD;