*/
DECLARE_ALIGNED(32, extern float, ff_aac_kbd_long_1024)[1024];
DECLARE_ALIGNED(32, extern float, ff_aac_kbd_short_128)[128];
- const DECLARE_ALIGNED(32, extern float, ff_aac_eld_window_512)[1920];
- const DECLARE_ALIGNED(32, extern int, ff_aac_eld_window_512_fixed)[1920];
- const DECLARE_ALIGNED(32, extern float, ff_aac_eld_window_480)[1800];
- const DECLARE_ALIGNED(32, extern int, ff_aac_eld_window_480_fixed)[1800];
+DECLARE_ALIGNED(32, extern int, ff_aac_kbd_long_1024_fixed)[1024];
+DECLARE_ALIGNED(32, extern int, ff_aac_kbd_long_512_fixed)[512];
+DECLARE_ALIGNED(32, extern int, ff_aac_kbd_short_128_fixed)[128];
+ DECLARE_ALIGNED(32, extern const float, ff_aac_eld_window_512)[1920];
++DECLARE_ALIGNED(32, extern const int, ff_aac_eld_window_512_fixed)[1920];
+ DECLARE_ALIGNED(32, extern const float, ff_aac_eld_window_480)[1800];
++DECLARE_ALIGNED(32, extern const int, ff_aac_eld_window_480_fixed)[1800];
// @}
/* @name number of scalefactor window bands for long and short transform windows respectively