256, 512, 1024 and 2048) to mdct.c. Make them accessible via dsputil.h. Make
wma.c use these shared tables.
Originally committed as revision 14758 to svn://svn.ffmpeg.org/ffmpeg/trunk
* @param n size of half window
*/
void ff_sine_window_init(float *window, int n);
* @param n size of half window
*/
void ff_sine_window_init(float *window, int n);
+extern float ff_sine_128 [ 128];
+extern float ff_sine_256 [ 256];
+extern float ff_sine_512 [ 512];
+extern float ff_sine_1024[1024];
+extern float ff_sine_2048[2048];
+extern float *ff_sine_windows[5];
int ff_mdct_init(MDCTContext *s, int nbits, int inverse);
void ff_imdct_calc_c(MDCTContext *s, FFTSample *output, const FFTSample *input);
int ff_mdct_init(MDCTContext *s, int nbits, int inverse);
void ff_imdct_calc_c(MDCTContext *s, FFTSample *output, const FFTSample *input);
window[i] = sqrt(local_window[i] / sum);
}
window[i] = sqrt(local_window[i] / sum);
}
+float ff_sine_128 [ 128];
+float ff_sine_256 [ 256];
+float ff_sine_512 [ 512];
+float ff_sine_1024[1024];
+float ff_sine_2048[2048];
+float *ff_sine_windows[5] = {
+ ff_sine_128, ff_sine_256, ff_sine_512, ff_sine_1024, ff_sine_2048,
+};
+
// Generate a sine window.
void ff_sine_window_init(float *window, int n) {
int i;
// Generate a sine window.
void ff_sine_window_init(float *window, int n) {
int i;
{
WMACodecContext *s = avctx->priv_data;
int i;
{
WMACodecContext *s = avctx->priv_data;
int i;
float bps1, high_freq;
volatile float bps;
int sample_rate1;
float bps1, high_freq;
volatile float bps;
int sample_rate1;
for(i = 0; i < s->nb_block_sizes; i++) {
int n;
n = 1 << (s->frame_len_bits - i);
for(i = 0; i < s->nb_block_sizes; i++) {
int n;
n = 1 << (s->frame_len_bits - i);
- window = av_malloc(sizeof(float) * n);
- ff_sine_window_init(window, n);
- s->windows[i] = window;
+ ff_sine_window_init(ff_sine_windows[i], n);
+ s->windows[i] = ff_sine_windows[i];
}
s->reset_block_lengths = 1;
}
s->reset_block_lengths = 1;