It's very large, and is only used in some FMO streams.
uint8_t slice_group_change_direction_flag;
uint16_t slice_group_change_rate_minus1;
uint16_t pic_size_in_map_units_minus1;
- uint8_t slice_group_id[H264_MAX_MB_PIC_SIZE];
+
+ uint8_t *slice_group_id;
+ AVBufferRef *slice_group_id_ref;
uint8_t num_ref_idx_l0_default_active_minus1;
uint8_t num_ref_idx_l1_default_active_minus1;
#undef allocate
+static void cbs_h264_free_pps(void *unit, uint8_t *content)
+{
+ H264RawPPS *pps = (H264RawPPS*)content;
+ av_buffer_unref(&pps->slice_group_id_ref);
+ av_freep(&content);
+}
+
static void cbs_h264_free_sei_payload(H264RawSEIPayload *payload)
{
switch (payload->payload_type) {
{
H264RawPPS *pps;
- err = ff_cbs_alloc_unit_content(ctx, unit, sizeof(*pps), NULL);
+ err = ff_cbs_alloc_unit_content(ctx, unit, sizeof(*pps),
+ &cbs_h264_free_pps);
if (err < 0)
return err;
pps = unit->content;
ue(slice_group_change_rate_minus1, 0, pic_size - 1);
} else if (current->slice_group_map_type == 6) {
ue(pic_size_in_map_units_minus1, pic_size - 1, pic_size - 1);
+
+ allocate(current->slice_group_id,
+ current->pic_size_in_map_units_minus1 + 1);
for (i = 0; i <= current->pic_size_in_map_units_minus1; i++)
u(av_log2(2 * current->num_slice_groups_minus1 + 1),
slice_group_id[i], 0, current->num_slice_groups_minus1);