Use wider margins for edge emulation in RV30/40
authorKostya Shishkov <kostya.shishkov@gmail.com>
Thu, 20 Nov 2008 14:03:35 +0000 (14:03 +0000)
committerKostya Shishkov <kostya.shishkov@gmail.com>
Thu, 20 Nov 2008 14:03:35 +0000 (14:03 +0000)
Originally committed as revision 15889 to svn://svn.ffmpeg.org/ffmpeg/trunk

libavcodec/rv34.c

index 937c23b..f10ded9 100644 (file)
@@ -664,12 +664,12 @@ static inline void rv34_mc(RV34DecContext *r, const int block_type,
     srcY += src_y * s->linesize + src_x;
     srcU += uvsrc_y * s->uvlinesize + uvsrc_x;
     srcV += uvsrc_y * s->uvlinesize + uvsrc_x;
-    if(   (unsigned)(src_x - !!lx*2) > s->h_edge_pos - !!lx*2 - (width <<3) - 3
-       || (unsigned)(src_y - !!ly*2) > s->v_edge_pos - !!ly*2 - (height<<3) - 3){
-        uint8_t *uvbuf= s->edge_emu_buffer + 20 * s->linesize;
+    if(   (unsigned)(src_x - !!lx*2) > s->h_edge_pos - !!lx*2 - (width <<3) - 4
+       || (unsigned)(src_y - !!ly*2) > s->v_edge_pos - !!ly*2 - (height<<3) - 4){
+        uint8_t *uvbuf= s->edge_emu_buffer + 22 * s->linesize;
 
         srcY -= 2 + 2*s->linesize;
-        ff_emulated_edge_mc(s->edge_emu_buffer, srcY, s->linesize, (width<<3)+4, (height<<3)+4,
+        ff_emulated_edge_mc(s->edge_emu_buffer, srcY, s->linesize, (width<<3)+6, (height<<3)+6,
                             src_x - 2, src_y - 2, s->h_edge_pos, s->v_edge_pos);
         srcY = s->edge_emu_buffer + 2 + 2*s->linesize;
         ff_emulated_edge_mc(uvbuf     , srcU, s->uvlinesize, (width<<2)+1, (height<<2)+1,