- /* update: this is the 'NETSCAPE EXTENSION' that allows for looped animated gif
- see http://members.aol.com/royalef/gifabout.htm#net-extension
-
- byte 1 : 33 (hex 0x21) GIF Extension code
- byte 2 : 255 (hex 0xFF) Application Extension Label
- byte 3 : 11 (hex (0x0B) Length of Application Block
- (eleven bytes of data to follow)
- bytes 4 to 11 : "NETSCAPE"
- bytes 12 to 14 : "2.0"
- byte 15 : 3 (hex 0x03) Length of Data Sub-Block
- (three bytes of data to follow)
- byte 16 : 1 (hex 0x01)
- bytes 17 to 18 : 0 to 65535, an unsigned integer in
- lo-hi byte format. This indicate the
- number of iterations the loop should
- be executed.
- bytes 19 : 0 (hex 0x00) a Data Sub-block Terminator
- */
-
- /* application extension header */
-#ifdef GIF_ADD_APP_HEADER
- if (loop_count >= 0 && loop_count <= 65535) {
- bytestream_put_byte(bytestream, 0x21);
- bytestream_put_byte(bytestream, 0xff);
- bytestream_put_byte(bytestream, 0x0b);
- bytestream_put_buffer(bytestream, "NETSCAPE2.0", 11); // bytes 4 to 14
- bytestream_put_byte(bytestream, 0x03); // byte 15
- bytestream_put_byte(bytestream, 0x01); // byte 16
- bytestream_put_le16(bytestream, (uint16_t)loop_count);
- bytestream_put_byte(bytestream, 0x00); // byte 19
- }
-#endif