By using a pointer-to-pointer, we avoid having to keep track
of the previous packet separately.
Signed-off-by: Martin Storsjö <martin@martin.st>
static void enqueue_packet(RTPDemuxContext *s, uint8_t *buf, int len)
{
uint16_t seq = AV_RB16(buf + 2);
- RTPPacket *cur = s->queue, *prev = NULL, *packet;
+ RTPPacket **cur = &s->queue, *packet;
/* Find the correct place in the queue to insert the packet */
- while (cur) {
- int16_t diff = seq - cur->seq;
+ while (*cur) {
+ int16_t diff = seq - (*cur)->seq;
if (diff < 0)
break;
- prev = cur;
- cur = cur->next;
+ cur = &(*cur)->next;
}
packet = av_mallocz(sizeof(*packet));
packet->seq = seq;
packet->len = len;
packet->buf = buf;
- packet->next = cur;
- if (prev)
- prev->next = packet;
- else
- s->queue = packet;
+ packet->next = *cur;
+ *cur = packet;
s->queue_len++;
}