isGray() is left as a FIXME for later.
.comp = {
{0,0,1,0,7}, /* Y */
},
- .flags = PIX_FMT_PAL,
},
[PIX_FMT_MONOWHITE] = {
.name = "monow",
{0,5,3,0,15}, /* G */
{0,5,5,0,15}, /* B */
},
- .flags = PIX_FMT_BE,
+ .flags = PIX_FMT_RGB | PIX_FMT_BE,
},
[PIX_FMT_RGB48LE] = {
.name = "rgb48le",
#define isRGB(x) \
(av_pix_fmt_descriptors[x].flags & PIX_FMT_RGB)
+#if 0 // FIXME
#define isGray(x) \
(!(av_pix_fmt_descriptors[x].flags & PIX_FMT_PAL) && \
av_pix_fmt_descriptors[x].nb_components <= 2)
+#else
+#define isGray(x) ( \
+ (x)==PIX_FMT_GRAY8 \
+ || (x)==PIX_FMT_Y400A \
+ || (x)==PIX_FMT_GRAY16BE \
+ || (x)==PIX_FMT_GRAY16LE \
+ )
+#endif
#define isRGBinInt(x) ( \
(x)==PIX_FMT_RGB48BE \