Fix a stupid bug in r22473: bbox is zero-filled everytime when a glyph
[mplayer.git] / libass / ass_render.c
index a757c2d..8785726 100644 (file)
@@ -1266,6 +1266,7 @@ static void get_glyph(int symbol, glyph_info_t* info, FT_Vector* advance)
 
        info->outline_glyph = 0;
        info->bm = info->bm_o = info->bm_s = 0;
+       info->bbox.xMin = info->bbox.xMax = info->bbox.yMin = info->bbox.yMax = 0;
        info->advance.x = info->advance.y = 0;
        
        info->glyph = ass_font_get_glyph(frame_context.ass_priv->fontconfig_priv, render_context.font, symbol);
@@ -1733,11 +1734,6 @@ static int ass_render_event(ass_event_t* event, event_images_t* event_images)
                // if it's an outline glyph, we still need to fill the bbox
                if (text_info.glyphs[text_info.length].glyph) {
                        FT_Glyph_Get_CBox( text_info.glyphs[text_info.length].glyph, FT_GLYPH_BBOX_PIXELS, &(text_info.glyphs[text_info.length].bbox) );
-               } else {
-                       text_info.glyphs[text_info.length].bbox.xMin = 0;
-                       text_info.glyphs[text_info.length].bbox.yMin = 0;
-                       text_info.glyphs[text_info.length].bbox.xMax = 0;
-                       text_info.glyphs[text_info.length].bbox.yMax = 0;
                }
 
                previous = code;