Calculate text bounding box in a way that does not depend on actual glyph
authoreugeni <eugeni@b3059339-0415-0410-9bf9-f77b7e298cf2>
Mon, 6 Nov 2006 02:47:57 +0000 (02:47 +0000)
committereugeni <eugeni@b3059339-0415-0410-9bf9-f77b7e298cf2>
Mon, 6 Nov 2006 02:47:57 +0000 (02:47 +0000)
commit9ca6b6193f0f4a8c38a22ecd25f707530e0a6726
tree15ec6e71821b7fcea6309a668d25b4717878fbaa
parent65091615e6969884a40554feb04cb9fa9f3dd44a
Calculate text bounding box in a way that does not depend on actual glyph
bitmaps. Each glyph is considered to be bounded by (origin, origin + advance)
horizontally, and (max font ascender, max font descender) vertically.

git-svn-id: svn://git.mplayerhq.hu/mplayer/trunk@20734 b3059339-0415-0410-9bf9-f77b7e298cf2
libass/ass_render.c