Store bitmap glyphs in a separate struct, instead of FreeType's internal buffer.
authoreugeni <eugeni@b3059339-0415-0410-9bf9-f77b7e298cf2>
Sat, 16 Sep 2006 13:08:17 +0000 (13:08 +0000)
committereugeni <eugeni@b3059339-0415-0410-9bf9-f77b7e298cf2>
Sat, 16 Sep 2006 13:08:17 +0000 (13:08 +0000)
commite5982b7eb57b1400335b7e11908d4545c7ac96fa
tree67e35551c43ac77b304deb23289c14241c1f6679
parent539e145f1cafb877fa83f0ccbc9b62b285d9b4c1
Store bitmap glyphs in a separate struct, instead of FreeType's internal buffer.
This is required for various bitmap modifications (like blur, outline and shadow).

git-svn-id: svn://git.mplayerhq.hu/mplayer/trunk@19852 b3059339-0415-0410-9bf9-f77b7e298cf2
libass/Makefile
libass/ass_bitmap.c [new file with mode: 0644]
libass/ass_bitmap.h [new file with mode: 0644]
libass/ass_cache.c
libass/ass_cache.h
libass/ass_render.c