Combine adjacent overlapping, translucent glyph borders and shadows to
authorgreg <greg@b3059339-0415-0410-9bf9-f77b7e298cf2>
Thu, 5 Mar 2009 20:47:33 +0000 (20:47 +0000)
committergreg <greg@b3059339-0415-0410-9bf9-f77b7e298cf2>
Thu, 5 Mar 2009 20:47:33 +0000 (20:47 +0000)
avoid luminance build-up, which looks ugly.

The resulting, modified bitmaps are stored in separate bitmap cache.

git-svn-id: svn://git.mplayerhq.hu/mplayer/trunk@28824 b3059339-0415-0410-9bf9-f77b7e298cf2

libass/ass_cache.c
libass/ass_cache.h
libass/ass_render.c

index 41645c4..0561874 100644 (file)
@@ -324,3 +324,53 @@ void ass_glyph_cache_reset(void)
        ass_glyph_cache_done();
        ass_glyph_cache_init();
 }
+
+
+//---------------------------------
+// composite cache
+
+hashmap_t* composite_cache;
+
+static void composite_hash_dtor(void* key, size_t key_size, void* value, size_t value_size)
+{
+       composite_hash_val_t* v = value;
+       free(v->a);
+       free(v->b);
+       free(key);
+       free(value);
+}
+
+void* cache_add_composite(composite_hash_key_t* key, composite_hash_val_t* val)
+{
+       return hashmap_insert(composite_cache, key, val);
+}
+
+/**
+ * \brief Get a composite bitmap from composite cache.
+ * \param key hash key
+ * \return requested hash val or 0 if not found
+*/
+composite_hash_val_t* cache_find_composite(composite_hash_key_t* key)
+{
+       return hashmap_find(composite_cache, key);
+}
+
+void ass_composite_cache_init(void)
+{
+       composite_cache = hashmap_init(sizeof(composite_hash_key_t),
+                                  sizeof(composite_hash_val_t),
+                                  0xFFFF + 13,
+                                  composite_hash_dtor, NULL, NULL);
+}
+
+void ass_composite_cache_done(void)
+{
+       hashmap_done(composite_cache);
+}
+
+void ass_composite_cache_reset(void)
+{
+       ass_composite_cache_done();
+       ass_composite_cache_init();
+}
+
index fdb8a64..f7042be 100644 (file)
@@ -65,6 +65,27 @@ bitmap_hash_val_t* cache_find_bitmap(bitmap_hash_key_t* key);
 void ass_bitmap_cache_reset(void);
 void ass_bitmap_cache_done(void);
 
+
+// Cache for composited bitmaps
+typedef struct composite_hash_key_s {
+       int aw, ah, bw, bh;
+       int ax, ay, bx, by;
+       bitmap_hash_key_t a;
+       bitmap_hash_key_t b;
+} composite_hash_key_t;
+
+typedef struct composite_hash_val_s {
+       unsigned char* a;
+       unsigned char* b;
+} composite_hash_val_t;
+
+void ass_composite_cache_init(void);
+void* cache_add_composite(composite_hash_key_t* key, composite_hash_val_t* val);
+composite_hash_val_t* cache_find_composite(composite_hash_key_t* key);
+void ass_composite_cache_reset(void);
+void ass_composite_cache_done(void);
+
+
 // describes an outline glyph
 typedef struct glyph_hash_key_s {
        ass_font_t* font;
index 5027c29..84840fd 100644 (file)
@@ -279,6 +279,7 @@ ass_renderer_t* ass_renderer_init(ass_library_t* library)
        
        ass_font_cache_init();
        ass_bitmap_cache_init();
+       ass_composite_cache_init();
        ass_glyph_cache_init();
 
        text_info.glyphs = calloc(MAX_GLYPHS, sizeof(glyph_info_t));
@@ -294,6 +295,7 @@ void ass_renderer_done(ass_renderer_t* priv)
 {
        ass_font_cache_done();
        ass_bitmap_cache_done();
+       ass_composite_cache_done();
        ass_glyph_cache_done();
        if (render_context.stroker) {
                FT_Stroker_Done(render_context.stroker);
@@ -406,6 +408,93 @@ static ass_image_t** render_glyph(bitmap_t* bm, int dst_x, int dst_y, uint32_t c
 }
 
 /**
+ * \brief Calculate overlapping area of two consecutive bitmaps and in case they
+ * overlap, composite them together
+ * Mainly useful for translucent glyphs and especially borders, to avoid the
+ * luminance adding up where they overlap (which looks ugly)
+ */
+static void render_overlap(ass_image_t** last_tail, ass_image_t** tail, bitmap_hash_key_t *last_hash, bitmap_hash_key_t* hash) {
+       int left, top, bottom, right;
+       int old_left, old_top, w, h, cur_left, cur_top;
+       int x, y, opos, cpos;
+       char m;
+       composite_hash_key_t hk;
+       composite_hash_val_t *hv;
+       composite_hash_key_t *nhk;
+       int ax = (*last_tail)->dst_x;
+       int ay = (*last_tail)->dst_y;
+       int aw = (*last_tail)->w;
+       int ah = (*last_tail)->h;
+       int bx = (*tail)->dst_x;
+       int by = (*tail)->dst_y;
+       int bw = (*tail)->w;
+       int bh = (*tail)->h;
+       unsigned char* a;
+       unsigned char* b;
+
+       if ((*last_tail)->bitmap == (*tail)->bitmap)
+               return;
+
+       // Calculate overlap coordinates
+       left = (ax > bx) ? ax : bx;
+       top = (ay > by) ? ay : by;
+       right = ((ax+aw) < (bx+bw)) ? (ax+aw) : (bx+bw);
+       bottom = ((ay+ah) < (by+bh)) ? (ay+ah) : (by+bh);
+       if ((right <= left) || (bottom <= top))
+               return;
+       old_left = left-(ax);
+       old_top = top-(ay);
+       w = right-left;
+       h = bottom-top;
+       cur_left = left-(bx);
+       cur_top = top-(by);
+
+       // Query cache
+       memcpy(&hk.a, last_hash, sizeof(*last_hash));
+       memcpy(&hk.b, hash, sizeof(*hash));
+       hk.aw = aw;
+       hk.ah = ah;
+       hk.bw = bw;
+       hk.bh = bh;
+       hk.ax = ax;
+       hk.ay = ay;
+       hk.bx = bx;
+       hk.by = by;
+       hv = cache_find_composite(&hk);
+       if (hv) {
+               (*last_tail)->bitmap = hv->a;
+               (*tail)->bitmap = hv->b;
+               return;
+       }
+
+       // Allocate new bitmaps and copy over data
+       a = (*last_tail)->bitmap;
+       b = (*tail)->bitmap;
+       (*last_tail)->bitmap = malloc(aw*ah);
+       (*tail)->bitmap = malloc(bw*bh);
+       memcpy((*last_tail)->bitmap, a, aw*ah);
+       memcpy((*tail)->bitmap, b, bw*bh);
+
+       // Composite overlapping area
+       for (y=0; y<h; y++)
+               for (x=0; x<w; x++) {
+                       opos = (old_top+y)*(aw) + (old_left+x);
+                       cpos = (cur_top+y)*(bw) + (cur_left+x);
+                       m = (a[opos] > b[cpos]) ? a[opos] : b[cpos];
+                       (*last_tail)->bitmap[opos] = 0;
+                       (*tail)->bitmap[cpos] = m;
+               }
+
+       // Insert bitmaps into the cache
+       nhk = calloc(1, sizeof(*nhk));
+       memcpy(nhk, &hk, sizeof(*nhk));
+       hv = calloc(1, sizeof(*hv));
+       hv->a = (*last_tail)->bitmap;
+       hv->b = (*tail)->bitmap;
+       cache_add_composite(nhk, hv);
+}
+
+/**
  * \brief Convert text_info_t struct to ass_image_t list
  * Splits glyphs in halves when needed (for \kf karaoke).
  */
@@ -416,6 +505,9 @@ static ass_image_t* render_text(text_info_t* text_info, int dst_x, int dst_y)
        bitmap_t* bm;
        ass_image_t* head;
        ass_image_t** tail = &head;
+       ass_image_t** last_tail = 0;
+       ass_image_t** here_tail = 0;
+       bitmap_hash_key_t* last_hash = 0;
 
        for (i = 0; i < text_info->length; ++i) {
                glyph_info_t* info = text_info->glyphs + i;
@@ -426,9 +518,15 @@ static ass_image_t* render_text(text_info_t* text_info, int dst_x, int dst_y)
                pen_y = dst_y + info->pos.y + ROUND(info->shadow * frame_context.border_scale);
                bm = info->bm_s;
 
+               here_tail = tail;
                tail = render_glyph(bm, pen_x, pen_y, info->c[3], 0, 1000000, tail);
+               if (last_tail && tail != here_tail && ((info->c[3] & 0xff) > 0))
+                       render_overlap(last_tail, here_tail, last_hash, &info->hash_key);
+               last_tail = here_tail;
+               last_hash = &info->hash_key;
        }
 
+       last_tail = 0;
        for (i = 0; i < text_info->length; ++i) {
                glyph_info_t* info = text_info->glyphs + i;
                if ((info->symbol == 0) || (info->symbol == '\n') || !info->bm_o)
@@ -440,8 +538,14 @@ static ass_image_t* render_text(text_info_t* text_info, int dst_x, int dst_y)
                
                if ((info->effect_type == EF_KARAOKE_KO) && (info->effect_timing <= info->bbox.xMax)) {
                        // do nothing
-               } else
+               } else {
+                       here_tail = tail;
                        tail = render_glyph(bm, pen_x, pen_y, info->c[2], 0, 1000000, tail);
+                       if (last_tail && tail != here_tail && ((info->c[2] & 0xff) > 0))
+                               render_overlap(last_tail, here_tail, last_hash, &info->hash_key);
+                       last_tail = here_tail;
+                       last_hash = &info->hash_key;
+               }
        }
        for (i = 0; i < text_info->length; ++i) {
                glyph_info_t* info = text_info->glyphs + i;
@@ -2121,6 +2225,7 @@ static void ass_reconfigure(ass_renderer_t* priv)
        priv->render_id = ++last_render_id;
        ass_glyph_cache_reset();
        ass_bitmap_cache_reset();
+       ass_composite_cache_reset();
        ass_free_images(priv->prev_images_root);
        priv->prev_images_root = 0;
 }