whitespace cosmetics: Remove all trailing whitespace.
[mplayer.git] / libvo / gl_common.h
2009-05-13 diegowhitespace cosmetics: Remove all trailing whitespace.
2009-02-08 diegoAdd standard license headers, unify header formatting.
2008-12-06 reimar100l, forgot setting GL_UNPACK_CLIENT_STORAGE_APPLE...
2008-12-05 reimarAdd experimental support for glXAllocateMemoryMESA
2008-12-05 reimarAdd support for YCBCR MESA texture format to vo_gl.
2008-11-06 reimarFor fragment programs, check GL_MAX_TEXTURE_IMAGE_UNITS...
2008-11-02 reimarChange OpenGL support to work on unmodified MinGW64
2008-09-20 reimarChange glCreateClearTex to use the same host data forma...
2008-07-22 reimarEnable runtime border/window decorations-toggling for...
2008-05-24 reimarAdd a filter strength parameter for blurring/sharpening...
2008-05-24 reimarForgotten changes to gl_common.h
2008-03-14 diego#include config.h before all other headers.
2008-03-07 diegoThis header uses parts of stdint.h, so #include it.
2008-03-07 diegoAdd missing header #includes to fix 'make checkheaders'.
2008-02-22 diegoAdd MPLAYER_ prefix to multiple inclusion guards.
2008-01-18 reimarAdd a fragment program for 5x5 unsharp masking
2008-01-15 reimarAdd experimental unsharp-mask OpenGL scaler. Certainly...
2007-12-31 diegoAdd explanatory comments to the #endif part of multiple...
2007-09-04 reimarAdd a bicubic scaler that needs a lot more instruction...
2007-07-02 diegoDo not use leading underscores in multiple inclusion...
2007-03-11 reimarforgotten lscale=2 part for gl_common.h
2006-11-25 reimarAvoid void * arithmetic
2006-07-08 reimarSupport for 16 bit ppms
2006-06-08 reimarAdd yuv to rgb conversion using a 3D lookup texture
2006-06-08 reimarloadGPUProgram function to load fragment program with...
2006-06-07 reimarAdd bicubic texture scaling
2006-06-07 reimarReworked YUV2RGB fragment program setup in preparation...
2006-06-05 reimaradd (currently unused) lookup for glTexImage3D
2006-04-21 reimarminor fixes: get rid of pointless inline attributes...
2006-02-26 reimarBetter fallback for APIENTRY when compiling for Windows
2006-02-23 reimarworkaround for gl.h variants that do not define APIENTRY
2006-02-09 rathannPatch by Stefan Huehner / stefan % huehner ! org \
2005-12-18 reimarsupport negative stride (flipping) in vo_gl.
2005-12-06 reimarGet rid of most #ifdefs
2005-10-31 reimarMore consistent and sane types. Also avoids some gcc...
2005-10-01 reimarSupport for ATI specific YUV->RGB conversion.
2005-09-27 reimarAdd missing GL_REGISTER_COMBINERS_NV define
2005-09-25 reimarfix/improve code doxumentation. Also group gl_common...
2005-09-25 reimarsupport loading a texture from a PPM file
2005-09-25 reimarSupport rectangular texture in fragment programs
2005-09-14 reimarhardware color-space conversion for vo_gl and vo_gl2
2005-09-12 reimarFix border color (forgot to divide by 255.0).
2005-08-25 reimarFix texture format variable types. Internal format...
2005-08-19 reimarFix crash in windows
2005-08-19 reimarautomatic vsync enabling for vo_gl.
2005-08-16 reimarOur buffer usage actually fits better to GL_DYNAMIC_DRA...
2005-08-16 reimaruse GenBuffers to get a buffer number instead of hardco...
2005-08-14 reimarHelper function for drawing texture and general cleanup...
2005-07-27 reimarMore helper functions/defines and bugfixes
2005-07-26 reimarOpenGL fixes for windows and vo_gl.c ported to windows.
2005-07-26 reimarsupport for rectangular and streaming textures.
2004-12-11 reimarImproving gl2 under windows, moving some functionality...
2004-12-01 reimarMore similar code from gl and gl2 moved to gl_common
2004-11-11 reimaradded missing declaration of releaseGlContext
2004-11-01 reimarfullscreen fixes and GUI support for vo_gl
2004-10-17 reimaradded gl_common for code used by both vo_gl.c and vo_gl2.c.